On-Screen Display server has been upgraded to version 5.0.1:
The server is no longer being distributed as a part of client applications like EVGA Precision. Now it comes with own installer and can be optionally installed when necessary. EVGA Precision will automatically hide any server dependent functionality (such as On-Screen Display, framerate monitoring, automatic 2D/3D profiles management, screen capture and so on) when the server is not installed
Ported to new VC++ compiler, new core and skin engine libraries with better extendibility
Slightly redesigned skin. Now framerate limiting and custom Direct3D runtime libraries support can be controlled directly from the main window
Updated RTSSSharedMemorySample sample code. Now the sample demonstrates how to detect the server installation path and launch the server from a third party client application
Fixed color sequence pattern for NVIDIA FCAT system under Direct3D10 and Direct3D11
Added alternate FCAT rendering modes for multi-GPU systems
Added On-Screen Display profile for Doom 3: BFG edition
Updated Italian localization
Updated EVGA Voltage Tuner utility
K-Boost no longer requires system reboot after enabling
K-Boost can now be enabled with SLI enabled
Updated EVGA PixelClock overclocking utility
GUI Error fix
Now shows real time Pixel Clock and Refresh Rate
Updated EVGA Bridge utility
Bugfixes
Recompiled kernel mode driver to bypass false positive in driver verifier
Includes EVGA GeForce GTX TITAN Skin
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